Splinter Cell Remake Enemies Can Detect Player Based on Ray-Traced Reflections, It’s Claimed

Tsing

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The Splinter Cell remake, a remake of the 2002 stealth game from Ubisoft Montreal that introduced players to NSA black ops agent Sam Fisher, is being developed with ray tracing features, including a feature where enemy characters will be able to detect where players are based on ray-traced reflections, according to new rumors shared this week.

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