Starfield Design Director Says Sci-Fi RPG Is Bethesda’s “Best Game Ever Made” as Shattered Space Expansion Drops to Mostly Negative Rating on...

Tsing

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Starfield, the 2023 action RPG from Bethesda Game Studios that remains exclusive to Windows PCs and Xbox Series X|S consoles, is the best game that Bethesda has ever made since its founding in 2001, toppling the likes of critically acclaimed titles that include Fallout 3, Fallout 4, and The Elder Scrolls V: Skyrim, according to the latest thoughts from Emil Pagliarulo, design director for Starfield.

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It's missing that custom touch... It REALLY needed that attention to detail and I think rando POI templates screwed it more than helped it.

ESPECIALLY when the same POI would have any of the opposition types in them. Same POI has pirates, or mercs, or crazies.. but the POI is the same.

The stuff that was designed to be engaging by people was MUCH better.
 
the biggest, richest space simulation RPG anyone Emil could imagine.
 
It just shows you how out of Touch ReTodd and his gang are. Interviews with him showcase this point and how little Bethesda understands their audience. Case in point, they added a vehicle to shorten travel times to POI's but the game still wasn't designed for it and the physics of it are worse than that of the Mako in 2007's Mass Effect.

Even when Bethesda "listens", their execution in addressing these complaints is laughably bad.
 
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Hey, I liked the Mako physics in Mass Effect. It was consistent and predictable if you knew what you are doing, unlike this glitchy mess.
 
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