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Image: Bloober Team
Following on the heels of IO Interactive’s recent achievement, Poland’s money.pl has revealed that Bloober Team’s new psychological horror title, The Medium, has similarly managed to recuperate all of its production and marketing costs just days after release. This is a pretty big deal for the Kraków-based studio because The Medium is by far the most expensive game that it’s ever worked on, far exceeding the development costs of previous titles such as observer_, Blair Witch, and Layers of Fear.
“According to the issuer’s estimates, sales of the game The Medium have reached a level that covered...
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