Todd Howard Calls Bethesda Games “Irresponsibly Large” as Starfield Launches Shattered Space Expansion for Xbox Series X|S and PC

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Bethesda Game Studios, the American video game developer that is widely celebrated for its series of action role-playing games, including, more recently, Starfield, Fallout 76, and The Elder Scrolls: Blades, has a habit of making games that are "irresponsibly large," according to the latest comments from Todd Howard, director and executive producer at Bethesda.

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That's their draw... the crazy hugeness and hidden gems people find years later. Get rid of that and you'll leave the zeitgeist of gamers all the more swiftly.
 
That's their draw... the crazy hugeness and hidden gems people find years later. Get rid of that and you'll leave the zeitgeist of gamers all the more swiftly.
The problem is that Starfield only really has copy and pasted POI's and very little out there to see. You have a huge environment that contains nothing. The world traversal isn't very good either. The vehicle sucks and before we even had that you had to run everywhere.
 
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