Upscaling Technology Gets Put to the Coke/Pepsi Challenge, NVIDIA DLSS 4.5 Comes Out as the Winner over AMD FSR 4.1 in Blind Test

Peter_Brosdahl

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As upscaling tech continues to make strides, the question will always come up on which is better, and for now, NVIDIA is still holding the lead position. ComputerBase (via TechPowerUp) conducted its own “blind test” among its staff, but also among its community of users. The voting period opened in February and concluded today, with […]

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I don't think anyone is surprised by these results. the news would be if AMD won. or even got VERY close. ;)
 
I don't think anyone is surprised by these results. the news would be if AMD won. or even got VERY close. ;)

- The general consensus I am seeing around the web from people who have used both is that FSR4.1 is effectively on par with DLSS4 and is close to DLSS4.5.

Its good enough that at this point the lack of a decent upscaler is no longer a reason to avoid AMD like the plague (don't worry there are still 500 other reasons to do that).

I recently played through Cyberpunk using FSR4 at 1440p and it was a solid experience overall. I've used FSR 2/3 pretty extensively with my 6800XT and the jump in quality from FSR3 to FSR4 is substantial, the point where folks stuck using RDNA 2/3 say using FSR 4 Int8 on performance mode provides better quality with minimal loss in performance vs FSR3 Quality.

I haven't tried myself yet, but its not surprising to me.
 
- The general consensus I am seeing around the web from people who have used both is that FSR4.1 is effectively on par with DLSS4 and is close to DLSS4.5.

Its good enough that at this point the lack of a decent upscaler is no longer a reason to avoid AMD like the plague (don't worry there are still 500 other reasons to do that).

I recently played through Cyberpunk using FSR4 at 1440p and it was a solid experience overall. I've used FSR 2/3 pretty extensively with my 6800XT and the jump in quality from FSR3 to FSR4 is substantial, the point where folks stuck using RDNA 2/3 say using FSR 4 Int8 on performance mode provides better quality with minimal loss in performance vs FSR3 Quality.

I haven't tried myself yet, but its not surprising to me.
Actually, it would be close to DLSS2 and DLSS4.5 being better. Remember the upscaling part is pretty much unchanged since DLSS2 up until 4.5.
 
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