Early Reviews for Marvel’s Wolverine Are Mixed at Best, Pointing Out Repetitive and Uninspiring Gameplay with an Overabundance of Handholding

Peter_Brosdahl

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Marvel’s Wolverine launches for PlayStation 5 next, but early reviews are perhaps not as positive as one might expect for a title from Insomniac Games. Superhero-based video games have long been a mixed bag for comic book fans, with some so completely alienating players that they go on to become infamous (Suicide Squad: Kill the […]

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I wonder how much of that is due to Marvel licensing wanting a game that can be safely Teen rated.
 
All they had to do was get environmental damage right. And Wolverine latching onto moving vehicles and even planes or helicopters. Scaling buildings. Falling from a building and breaking the fall at the last minute by jamming his claws into the side of the building. A "rabid" mode where whoever he bites also gains temporary immunity and ability to regenerate and grow super strong nails and acts as a sidekick fighting machine. Helpful in fighting hordes of enemies. So much could be done.

I wonder how much of that is due to Marvel licensing wanting a game that can be safely Teen rated.
That's not teen rated:


Pretty gory. From that gameplay look, seems it's too linear. Having multiple ways of completing the same objective could've made the game better. Also, too many movie style cutscenes. Ok the first time around but they will get on anyone's nerves on subsequent replays.
 
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