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Microsoft's layoffs have littered the gaming landscape with cancelled projects, studio closures, and veteran leaders are leaving their companies.
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It's not something I have picked up upon with MS, usually it's EA that's famous for pulling crap like this.It was always a matter of when, not if, with Microsoft
I feel sorry for those involved, and hopefully it’s clear now - if you get acquired by Microsoft, if you get any buyout cash or severance offer, take it and run. If you don’t, get your resume polished up and start hunting immediately
Who knows, IP hoarding?What was the strategy here, scorched Earth?
- Buy every studio possible
- Close them down before any project is completed
EA only shut down studios after they released a game, not before they even had a chance.It's not something I have picked up upon with MS, usually it's EA that's famous for pulling crap like this.
9000 this goIt's not something I have picked up upon with MS, usually it's EA that's famous for pulling crap like this.
I'd change that to "sexy sells".Sex Sells.
yea that is correct the marketing blurb was "sex sells" which is what I was focusing on of course.I'd change that to "sexy sells".
There was no overt sex in games before the crackdown on the "male gaze" has begun in the 2010s. Ironically the only game that I know of that has crude sex in it is the last of us 2, which is considered "safe horny".
So it's not that people want sex in games, we just want complex and attractive characters fighting for a just cause. But for the modern activist developer everything has to be a blob of grey. Of course people tune out when they make the protagonist an insufferable brat in a burlap sack, and try to make the clearly evil antagonist sympathetic.
I think Stellar Blade is an overcorrection, it's a mediocre game and had it come out between 2000-2015 it would have flown completely under the radar.