Exactly. This is most likely a supply chain revamp assuming they have access to more of those GDDR7 3GB chips versus the 2 GB GDDR6X chips they were using.
In the end does it really matter on their bottom of the barrel card?
Interesting how when gas prices came down the price of everything remained the same.
Either way, the PC market is cooked for the foreseeable future due to AI.
Honestly no need for 12 GB on a 5050. It's a 1080p card, and a low end one at that. I doubt there's a scenario where it'll use all 8 GB of the existing model. It's not like this thing is running psycho textures in CP2077.
I see why Nvidia is doing it. Resource consolidation. From 4x2 GB...
There are already companies in that market space. NuScale and Westinghouse lead the pack. SMR's are waiting to be deployed. Government red tape holds everything back. Realistically we won't see the first SMR go online until 2033 at the earliest. Google and Meta are pushing HARD to fast track...
I don't have faith in Intel's ability to compete at a higher level in the dGPU market. Not when Koduri had his hands in it. Everything that guy touched turned to hot dookie. I don't know who's running the GPU show for Intel now, but they've haven't really done much over the past year and a half.
Without adjusting voltage my 5080 hits 3325 Mhz core and 18000 RAM. Maybe a couple degree increase in temps while gaming, but those usually settle around 65-70c. It's a decent bump in performance bringing it to within a percent or two of a 4090.
As for the drivers. I always wait a week or two...
LoL $300 consoles. The PS5 Pro is $750.
I could easily speculate that the PS6 will be $1000. Sony doesn't believe in lowering prices. Not even on ancient games.
They're just butt hurt over the amount of people that switched to PC for a better gaming experience and are anticipating sales of consoles by those that switched.
In my opinion that ship has sailed. Once people switched to PC they're not going back. Not for a couple games.
Still amazes me how far ray tracing has come. I remember in the late 80's / early 90's to ray trace one image would take a week or more depending on how detailed the image was and the power of the computer doing it. And that was like 800x600 resolution.