Totally agree that this seems like a cop out from publishers. They want quickly developed slop and want to pay less hours worked to artists. It's one thing to elevate a poorly developed game's visuals to make it more palatable but almost criminal for a AAA game to be developed from the start with the emphasis never being on the art because "DLSS 5 will take care of that". This will only make games look more and more similar and lead to higher chances of a game's art being dismissed, similar to how a lot of us are able to recognize AI use in a video and immediately get turned off. It's novel for a minute or two but then the brain goes, hey, this is some low quality crap because real human effort has not gone into making it unique. Blood and sweat matters. It always has. No **** silicon is going to make that go away unless of course entire generations of coming humans are fed on this slop. Then it will get normalized and real human artistry will die.
I am, however, totally behind the idea of RTX Remix and DLSS 5 for re-invigorating the visuals of older games. But as always, Nvidia is going to go the wrong way, just like it did with raytracing because it helps them in promising that the future will be better. Better for them only. All we've gotten so far is that most of us have been pushed out from ever being able to afford an 80 or 90 series GPU.