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AMD has released the open-source FidelityFX Super Resolution (FSR) 2.2 API and source code on GPUOpen.com, encouraging more developers and hobbyists (e.g., modders) to bring the latest version of the temporal upscaling solution into their games and projects, fueling its adoption. Similar to previous releases, FSR 2.2 introduces a number of changes that aim to increase visual quality, including updates that should reduce flickering and a particular type of ghosting that may emerge under high-speed scenarios. AMD FSR is now supported in 250 available and upcoming games, with some of the first FSR 2.2 titles being Need for Speed Unbound and Forza Horizon 5.
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