AMD Ryzen 7 9800X3D CPU Review

Brent_Justice

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Introduction AMD revolutionized the PC gaming experience by introducing 3D V-Cache with the AMD Ryzen 7 5800X3D launch in 2022. Now, AMD pushes the boundaries again, introducing 2nd Generation 3D V-Cache and the launch of the new AMD Ryzen 7 9800X3D CPU on November 7th, 2024 for $479 MSRP. This 8-core/16-thread CPU is loaded with […]

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After this review I am more excited about this gen than I have been before. The extra die space from these X3d's is having some add on benefit for performance that is hard to quantify (more space for heat?) but I don't care. This is kind of awaesome.
 
For pure gaming I'd still go with the 7800X3d, but the 9800X3D is better than the 9700X in every way. I don't really think we'll ever see a 9800X.

Hopefully we'll eventually see a 9700X3d or even a 7700X3d that's I would get myself.

I wonder what OC will bring to the table.
 
I wonder what OC will bring to the table.
If going by recent rumors, anything from 200-400 MHz but so far as to how that will translate, added power draw, heat, etc., haven't heard anything credible yet.
 
Just curious, what are you referencing here?
I think he means this from Brent's review.

"In the 2nd Generation 3D V-Cache, AMD has re-designed the cache so that it is the same size as the CCD itself, eliminating the need for structural silicon."
 
@Brent_Justice

"In subsequent follow-ups, we will deep dive into gaming performance a lot more, with a very gaming-focused review with a lot more games, so stay tuned." - I bet you'll have a lot of fun doing this, very jealous!

Sorry if I missed mention of it, is there a separate review for that Trident mem kit coming up? I was doing some research on it this weekend as I prepare for the new build.
 
Sorry if I missed mention of it, is there a separate review for that Trident mem kit coming up? I was doing some research on it this weekend as I prepare for the new build.
AMD is still using the same IOD - so 6000 C30 is basically it without tempting fate, same as at Zen 4 launch.

Some folks in the OC communities have been working on faster memory speeds but I haven't seen any real evidence of gains in effective performance.
 
@Brent_Justice

"In subsequent follow-ups, we will deep dive into gaming performance a lot more, with a very gaming-focused review with a lot more games, so stay tuned." - I bet you'll have a lot of fun doing this, very jealous!

Sorry if I missed mention of it, is there a separate review for that Trident mem kit coming up? I was doing some research on it this weekend as I prepare for the new build.

Don't have one planned, but I've been using a similar kit since Zen 4 launched, it's my standard RAM kit for the AM5 platform, and I've been using it for every GPU review. Solid kit, no complaints, works perfectly great, it's the right configuration for the best Ryzen performance.

To be honest, I am quite looking forward to a 20 game performance roundup!

Done it before: https://www.thefpsreview.com/2023/1...zen-7-7800x3d-gaming-performance-in-20-games/
 
Just curious, what are you referencing here?
Basically in the review it was noted that the 3dvcache space is the same as the die space. Meaning that there is heat dissipation that can come downward into the 3dvcache layer. Allowing the actual processors to be pushed further.
 
It would appear that placing the 3D cache on the bottom is allowing it to boost closer to it's full potential. This is good news. Now I can only hope even more than the 9950X has dual 3D cache on both of it's CCDs.
 
Basically in the review it was noted that the 3dvcache space is the same as the die space. Meaning that there is heat dissipation that can come downward into the 3dvcache layer. Allowing the actual processors to be pushed further.
That makes a little bit of sense; still, it isn't likely to have near as much of an effect as having just gotten the 3D V-cache out of the way of the heatspreader IMO.
 
Disappointed in the lack of 2560x1440 and 3840x2160 numbers. I've done a lot of this type of testing over the years and 1080P just doesn't tell the whole story. Conventional wisdom says that when your GPU bound the CPU doesn't really matter, but I found that wasn't always the case. Often you'd get averages that seemed pretty close but the lows were lower and the highs higher on some CPU's.

On games like Cyberpunk 2077 where a few frames can make the difference between a playable frame rates and not, (even on a 4090) the CPU might make a difference. It sure did with earlier Ryzen family CPU's I tested.
 
If I test gaming performance at 4K, I am in a GPU-bound scenario, and then I am not performing a CPU review.

My goal was to perform a CPU review, therefore I must put the system into a CPU-bound gaming scenario so that I can test CPU performance.

Here are some relevant references.



 
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Disappointed in the lack of 2560x1440 and 3840x2160 numbers.
I understand why reviewers don't review at these resolutions given what @Brent_Justice mentioned. From the numbers I've seen at the higher resolutions I am not impressed enough to consider upgrading my 7800X3D since I game at 4K.
 
I understand why reviewers don't review at these resolutions given what @Brent_Justice mentioned.
I understand why reviewers do what they do, and I also know why that does little to nothing to help me (or others) make an informed decision.

I hope LTT's lab will eventually fill a void by providing lot's more searchable data.
 
I understand why reviewers don't review at these resolutions given what @Brent_Justice mentioned. From the numbers I've seen at the higher resolutions I am not impressed enough to consider upgrading my 7800X3D since I game at 4K.

Because you are GPU-bound at the higher resolutions.

But what happens if you upgrade your GPU, instantly the CPU choice will show a difference, and it becomes more pronounced and more pronounced over time. In the goal of reviewing CPU performance, we have to test in a way that does exactly that, because the goal is to find out if the CPUs offer anything in terms of gameplay performance improvement over another, this will tell you which is better suited for gaming, and how they will react to situations that are CPU bound in games, and that would hold back your GPU.

Keep in mind that different areas in games do affect CPUs differently, and thus in one part of the game you may be GPU bound, but come through a village or town with a lot of NPCs, and suddenly that CPU is holding your GPU back, reducing its utilization. Then there are badly optimized games that are also more CPU bound, even on fast GPUs, and the GPU just simply has less GPU utilization. A CPU review, focused on CPU performance, can tell you which CPU handles those areas better. But we have to put the system into a CPU-bound scenario, else we aren't testing the CPU, but testing the GPU instead.

Watch Daniel's video I posted first, above. It explains the difference that the reader/end-user is looking for, versus the question the reviewer has to answer. I cannot tell you how your system performs with each CPU, I cannot test every possible scenario and variable, the only thing I can do is test CPU performance, and make sure things are configured to do so. CPU will matter at 4K, again watch HUBs last video, on that topic. Seriously, the videos I just showed above explain this entire situation very well. There's a lot of misunderstanding in regards to what's expected.
 
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