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Native rendering will always be the best choice for players who want maximum fidelity out of their games, right? Not quite, according to Bryan Catanzaro, vice president of Applied Deep Learning Research at NVIDIA, who told Digital Foundry in a new Cyberpunk 2077: Phantom Liberty AI Visuals Roundtable video published yesterday that DLSS 3.5, a new version of the technology that introduces Ray Reconstruction for improved ray tracing visuals, actually enables even better visuals than what native rendering can provide thanks to AI. Catanzaro, who can also be found in NVIDIA's DLSS 3.5 videos, also addressed some of the controversy behind Frame Generation's "fake frames," claiming that they are "much realer" than traditional graphics frames.
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