Burticus
FPS Junkie
- Joined
- Aug 15, 2019
- Messages
- 3,018
- Points
- 113
I am intrigued by the story and the supernatural aspects. The graphics are OK, the voice acting is OK. Using the "not the force" to sling huge objects at enemies can be fun (at times).....
I am so glad I did not pay money for this (got it on PS+).
The map is useless. The whole time I am screaming at it, "you cannot get there from here!!!!"
Enemy difficulty is all over the place. You will be fighting a room full of meh level guys then suddenly you get killed by some off screen enemy you never saw. I'm not talking about bosses, just randos. The bosses are actually not too hard (as I have seen so far). And when you die..... scroll down to the load times.... UGH
SO. MUCH. BACKTRACKING. This is LAZY game development and it is annoying as F*CK because the map is so terrible.
You will fight the SAME 3 ENEMIES the entire game. Mix it up a little?
The main story misses important missions that are LAZYILY tacked on as side quests. If you don't do the side quests... you won't get half of your abilities. But the game makes no mention that anything is important. If I had not watched/read reviews I wouldn't know how important some really are.
Combat is not balanced at all. So many times I had to reload because some thing I never saw killed me. Then you start all over again with the stupid map trying to find your way.
THE LOAD TIMES. Oh my.... is this a PS3? Because it feels like it based on these load times. Especially coming into this straight off of Ghost Of Tsushima which magically had very little load times. And I'm playing with an SSD now that I didn't have for Ghost.
I am halfway through and I think I'm done. Games that frustrate me like this don't deserve to get finished.
Unless you enjoy torture, infinite rinse and repeat, the slowest level load times EVER, etc etc.... skip this one. I don't understand how it got so many good reviews.
side note - I also didn't get into Remedy's last game, Quantum Break. And I did pay $ for that one. There are some similarities with both...
I am so glad I did not pay money for this (got it on PS+).
The map is useless. The whole time I am screaming at it, "you cannot get there from here!!!!"
Enemy difficulty is all over the place. You will be fighting a room full of meh level guys then suddenly you get killed by some off screen enemy you never saw. I'm not talking about bosses, just randos. The bosses are actually not too hard (as I have seen so far). And when you die..... scroll down to the load times.... UGH
SO. MUCH. BACKTRACKING. This is LAZY game development and it is annoying as F*CK because the map is so terrible.
You will fight the SAME 3 ENEMIES the entire game. Mix it up a little?
The main story misses important missions that are LAZYILY tacked on as side quests. If you don't do the side quests... you won't get half of your abilities. But the game makes no mention that anything is important. If I had not watched/read reviews I wouldn't know how important some really are.
Combat is not balanced at all. So many times I had to reload because some thing I never saw killed me. Then you start all over again with the stupid map trying to find your way.
THE LOAD TIMES. Oh my.... is this a PS3? Because it feels like it based on these load times. Especially coming into this straight off of Ghost Of Tsushima which magically had very little load times. And I'm playing with an SSD now that I didn't have for Ghost.
I am halfway through and I think I'm done. Games that frustrate me like this don't deserve to get finished.
Unless you enjoy torture, infinite rinse and repeat, the slowest level load times EVER, etc etc.... skip this one. I don't understand how it got so many good reviews.
side note - I also didn't get into Remedy's last game, Quantum Break. And I did pay $ for that one. There are some similarities with both...