DOOM: The Dark Ages arrives next week, and it's looking like most folks will be able to experience high frame rates using its Ultra Nightmare preset when gaming at 1080p or 1440p.
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I hadn't seen the reviews you posted yet, but I saw this one:
At 4:56 to 7:02 he shows side-by-side differences between all the graphics presets, and well as he points out, there's almost no f*cking difference. And he says no it's not the YT compression, it's just that the game really doesn't have many differences between the settings at all. Is that a bug? Is that how the game was designed? I wonder what's up.
4080 performing better than 5080 at 1080p, and exactly the same at 1440p and 4K? Sounds like a GPU driver issue or game needs to be patched.
Radeon 9070 XT beating the RTX 5080 and 4080 Super, and matching the Radeon 7900 XTX at both 1080p and 1440p. At 4K, the 7900 XTX, RTX 5080, 4080 Super, and 4080 were all performing about the same, with the Radeons leading. None of them were above 60fps at 4K (this is without upscaling). The only two cards that could do above 60fps at 4K are the 4090 and 5090.
9070 XT using FSR vs RTX 5080 using DLSS, the Radeon comes out ahead.
At 14:25 he looks at the 5060 Ti at 4K (DLSS Balanced) and 1440p (DLSS Quality), 8GB vs 16GB. Amazing how the same exact card gets crippled so terribly in the 8GB variant. Lowering the texture pool size setting from the default 2GB to just 1.5GB helps out 8GB video cards a lot. Also DLSS Frame Generation didn't really work with the texture pool size set to the default 2GB. It was kinda buggy on the 8GB 5060 Ti, but worked fine on the 16GB one.
He says cuz so many gamers still have 8GB cards, these cards are holding back PC gaming. He said developers have to make a choice between supporting the vRAM configuration that most people have, or leaving those cards behind to push visuals and features to modern standards (which then f*cks over owners of 8GB cards). Sounds like id Software tried to accommodate them as best as they could.
I think it's also important to point out how according to the Steam Hardware Survey, most gamers on Steam do NOT have a graphics card with RT hardware, so I wonder if it's really right for devs to require it. First
Indiana Jones and the Great Circle required RT, and now this game. To be fair, you shouldn't have a PC that is weaker than the current-gen consoles if you are a gamer. But that's not a reality for most people.
In other news, a friend randomly gifted me the game, so I guess I'll get to try it out for myself.