Generative AI Is the Tool of Choice for Japanese Online Game Developers, as a New Survey Claims 100% Are Reportedly Using It

Peter_Brosdahl

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A new survey has yielded some interesting results showing that online game developers in Japan have no qualms about using generative AI to produce games domestically. A recent survey from the Japan Online Game Association (JOGA), via VGC, shows that 100% of the game companies that participated reported they use generative AI tools. When asked […]

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I really like how Valve forces devs to disclose their use of LLMs/"AI". That way we know who to avoid giving money to. I wish all devs across all platforms were forced to do the same.
 
It really depemds on where it is used. Creating the art I am fully against. As a tool to assist in writing dead *** boring code loops that are pure tedium I am not against. Random placement of tree rock and grass assets on a mountain.. sure... humans can tweak that. Creating a mountain range Vista and capturing the awe in seeing it for the first time... no.
Use case is important.
 
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I find I don't really care what a developer uses to make their game. A good game is a good game, and a bad game... isn't.

I mean, it's not like Humans weren't already churning out slop long before AI came around...
 
Agreed. Shovelware and Crapware have not yet gone the way of the dodo - whether human or AI generated
 
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