Gran Turismo 7 Now Has the Lowest Metacritic User Score (2.2) of Any Sony Game in History

Tsing

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Is Gran Turismo finished? That's doubtful based on the level of critical acclaim that the franchise has won over the years, but the controversy that its latest installment has attracted certainly isn't doing the series any favors, as indicated by the latest numbers on Metacritic derived from players who have sounded off regarding Gran Turismo 7's microtransactions and other deficiencies.

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Gran Turismo 7 was offline for over 24 hours
Actually it was down for over 36 hours in the end.

Kaz is completely out of touch with reality at this point. He is trying to imitate the real world scarcity of cars in the game. Well, duh that's exactly why we want to drive them in a videogame , because they are unattainable IRL. Making them unattainable in game as well defeats the purpose of the game.

I'm willing to believe the argument that the intent was not to push people towards microtransactions, because if somebody wants to buy the newly unlocked McLaren F1 in the game, they'd have to pay around $200 for it in real world money. I don't think he reasonably expected anyone to pay that much.

But the microtransactions and low payouts of the game are not even half of the issues. There are other things that irk people who wanted a good old GT a'la 1-2-3-4-5-6,.

First that the campaign is completely linear and very short, there is no way to get off the beaten path. If someone plays all day they can beat the whole campaign in a 3-4 days. There is a serious lack of content here. GT Sport which is not even supposed to be a single player game, now has more single player content than GT7, and more in tune with what people expect from Gran Turismo too.

And the wonky physics. Something just doesn't add up with the game's physics, it not just calculated PP (performance points) incorrectly, but the cars behave very oddly too. They are way too twitchy, and tail happy, and seem to have no grip at all. Some aspects are outright defying physics. Like the fact that cars spin easier in higher gear, when the engine is not in the power band, than when it is in the peak power band.

Nerfing race payouts even further was the straw that broke the horse's back. Without doing that the game would probably still be sitting around 6 on metacritic, which of course is far from great for such an iconic first party title, but still easier to explain than 2.2.
 
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Yea they shot themselves in the foot on this one. It is a self inflicted wound 100% if they just made the cars hard to obtain in game with no out of game option that would have been enough.
 
if they just made the cars hard to obtain in game with no out of game option that would have been enough.
No, it would not have, the game would still suck. I don't think they realistically thought anybody would pay $200 for an in-game car. They just wanted to make them unobtanium for the sake of it.
 
No, it would not have, the game would still suck. I don't think they realistically thought anybody would pay $200 for an in-game car. They just wanted to make them unobtanium for the sake of it.
There are idiots out there that spend hundreds to thousands on skins for Fortnite and PUBG. There are idiots that will spend $200 for an in game car.
 
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