Industry-Wide Price Hikes Expected in 2026 as Manufacturers Begin Implementing Price “Adjustments” Due to Memory and Storage Supply Shortages

Peter_Brosdahl

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It looks as if 2026 will be a very interesting year when it comes to seeing how manufacturers of electronic devices cope with rising memory costs. While a recent report detailed 171% YoY contract price increases, more than a few consumers can point to memory kits that have nearly tripled in price since the end […]

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Shock and amazement.. everything gets more expensive. More people are unemployed. And corporate profits skyrocket.
 
Meh, I'm not as concerned, RAM is not a necessity. I can go longer without buying RAM than they can go without selling.
 
Yeah between supply chain stuff, covid, scalpers, and now this, seems like there's always going to be something from now on.
 
I feel like we just need a good recession to reset the sort of weird zombie mode the US economy has been in since Covid and come closer to a fresh start.
 
Yeah between supply chain stuff, covid, scalpers, and now this, seems like there's always going to be something from now on.
Everything was fine, prices were relatively stable until RTX came and nvidia suddenly started doubling prices every generation while at the same time showing the lowest raw performance increases between generations. But they "invented" DLSS to mask the lack of difference. DLSS and framegen are the worst things that happened to gaming since I've been playing games.
 
Everything was fine, prices were relatively stable until RTX came and nvidia suddenly started doubling prices every generation while at the same time showing the lowest raw performance increases between generations. But they "invented" DLSS to mask the lack of difference. DLSS and framegen are the worst things that happened to gaming since I've been playing games.
I.... do not disagree with this actually.

I still can't believe the crowd that says "DLSS has better image quality than original". I mean, you are entitled to your opinion... you can think it looks better but... I think it's objectively wrong that a inferred or artificially generated facsimile or enhancement of an image can have greater fidelity than the original source.
 
I mean, you are entitled to your opinion... you can think it looks better but...
...all it takes is to turn off DLSS in say CP2077 for a few seconds to see how it should look. Granted it will be unplayable, but I firmly believe the same or very close visuals could've been achieved with true optimization and using traditional lighting methods instead of computation expensive RT.

Arguably games that are coming out now don't look better than the best looking games of the pre-RTX/DLSS era.
 
Everything was fine, prices were relatively stable until RTX came and nvidia suddenly started doubling prices every generation while at the same time showing the lowest raw performance increases between generations.
Thinking about this from another perspective.

While I totally agree with the end result of what you are saying... the cause I think I disagree on. Or maybe not disagree, really... just needs more context.

RTX was the leading indicator that nVidia was shifting direction as a company. They were pivoting from a Graphics-first company to an AI Compute-first company. RTX is just some way for nVidia to turn their new AI/Compute oriented business and bridge it to their older Graphics-oriented clients.

Graphics isn't their main priority any longer. I really think they are only still in the business for two reasons: primarily, nostaliga. It was what they started doing and their image/business reputation was built up around it over decades, and I think that makes them a bit hesitant to drop it entirely. And second, it still makes a bit of money, and they have proven that they can just keep ratcheting the margin up and people keep paying. I don't think they have found the ceiling yet, and honestly, even if they do, I don't think it would hurt them at all to start pushing this ceiling since graphics sales are now dwarfed, and anything they don't sell on the graphics front ~would~ sell on the data center front, and probably for even higher margins.

I honestly would not be shocked to see rasterization performance increases completely stop. I think nVidia is rapidly heading to a future where AI/RTX just does everything, including emulate rasterization in AI compute hardware. I don't know technically how that would occur, but sure seems like it's pretty darn close to doing that already.

Data Center sales are 10x what gaming/graphics sales are today for nVidia, and that's the sector that, somehow beyond all my belief, is still growing. I don't see how that stays sustainable, we are already seeing major constraints on infrastructure - there aren't enough Power Plants to run all the cards that have been sold to date, but orders keep stacking up and growth still somehow is still occuring -- maybe by virtue of replacing existing, less efficiency hardware? Maybe it's just sitting in crates in a warehouse? I don't know. And I don't know how it keeps on the current trajectory, or even a positive trajectory, for much longer.

But that's why graphics today are so expensive. RTX isn't exactly the reason, but it is a symptom of the reason.
 
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Graphics isn't their main priority any longer. I really think they are only still in the business for two reasons: primarily, nostaliga. It was what they started doing and their image/business reputation was built up around it over decades, and I think that makes them a bit hesitant to drop it entirely. And second, it still makes a bit of money

Well Josh from PC perspective also has the idea that the gaming side draws in people that later in life are acustomed to the brand and want to stick with it in their proffesional work as that is what they are used to.

And while raster seems to be on the backburner for Nvidia there is still AMD and intel who will gladly take the market share if Nvidia drops the ball or quits the market.
 
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