Kena: Bridge of Spirits Takes Two Seconds to Start on PlayStation 5

Peter_Brosdahl

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Image: Ember Lab



We’ve been hearing snippets about the incredible loading speeds Sony’s PlayStation 5 SSD will be capable of for some time now. Well, here’s another for the books. How about two seconds! Hold my (insert random drink here) cannot even be said quick enough by most folks before this game’s up and running. According to Chiphell, Kena: Bridge of Spirits will do just that. If you’re not familiar with this title, then don’t worry. You’ll probably hear a lot more about it for a number of other reasons. But first, a little description of the game.



A story-driven action adventure with a stunning visual aesthetic combining exploration with fast-paced combat. Players...

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Legitimate question, because I haven't owned a console since the early 90's.

Did games take a long time to load on consoles before this?
 
PS4 generation is... very long.

FFXV, for instance. When it first came out, took several minutes to start the game. I couldn't even play the game because the load times were so very long.

Once they get started, games are pretty good as masking load times, but occasionally you get hit with them (map teleporting, level loading between matches, etc)
 
Legitimate question, because I haven't owned a console since the early 90's.

Did games take a long time to load on consoles before this?
It really started in the Xbox 360/PlayStation 3 generation that loading times became insanely long. That is the reason why they started requiring game installations on consoles. At that point they were still reading the whole game from a DVD. Then both Sony and Microsoft pinched pennies by using SATA II interfaces for their hard drives with the original Xbox One and PlayStation 4. And even though the PS4 Pro now has SATA III, they still stuck a 5200 RPM SATA II laptop drive in it. Loading times have been bad simply because the I/O on consoles has been neglected up to this point.
2 seconds is **** impressive...
They don't go into the detail of what that 2 seconds means, specifically where the load time starts and where it ends. If it means either starting the game from the dashboard or pressing new game and gaining control, then it's impressive for a console and not a PC.
 
They don't go into the detail of what that 2 seconds means, specifically where the load time starts and where it ends. If it means either starting the game from the dashboard or pressing new game and gaining control, then it's impressive for a console and not a PC.

Fair point but I am struggling to think of anything I own or play that loads in that amount of time.
 
Fair point but I am struggling to think of anything I own or play that loads in that amount of time.
I mean, the delay from the game actually loading to when you are able to start playing is padded from unskippable bumpers before you even get to the menus. If you have ever disabled or deleted those ridiculous intros from a game on PC you might be amazed by how responsive the games can be, especially with a fast SSD.
 
I want to see how fast mainstream AAA titles spin up on the nextgen SSD consoles. On my launch PS4 games like Modern Warfare or Destiny or Driveclub etc etc anything really take an eternity
 
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