Marathon Has a Long Road Ahead to Profitability After a New Report Claims Sony Spent Nearly $250 Million to Develop

Peter_Brosdahl

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Sony apparently won’t be seeing green for Marathon any time soon, despite a somewhat successful launch a few weeks ago. Everyone knows that game development costs go up significantly every time there’s a delay leading to a pushed-back release, and it can get even worse if legal complications should arise to further exacerbate things. Such […]

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Yeah and it there is a slight chance it may pay off. We've seen far, far, worse launches than this and folks are at least, mostly, saying good things about it. TBH, I am surprised but what do I know? I don't really play these kinds of games so I'm sitting on the sidelines watching it all play out.
 
I saw a video of the gameplay. Nice graphics with cool special effects. But couldn't understand why I would pay for it. The monetization scheme must've been fleshed out extensively before Sony decided to sink so much money into this game's development.
 
The fact that they want $40 for it amuses me. I played in the server test, it was neon barf but oddly tolerable for the most part looks wise. Gameplay was not that fun though. The UI, just annoying.
 
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