- Jun 24, 2019
Have you seen any reviews or commentary from those using the frame generation feature claiming it is causing any disassociative issues with gameplay?I will grant you DLSS 3 increases framerate, but I will also state that is all it does. Remember, the frames are not generated by the render pipeline or game engine, they are simulated frames. In addition, latency and frametime is added. To get the most from the user not experiencing visual bugs or oddities, you basically need to be operating in the hundreds of Hz of frequency to begin with with it. Therefore, it is not good for lower base framerates, but rather high base framerates, which defeats the purpose to begin with. The input latency is increased, and will never be the same as pure DLSS 2 or no DLSS. The input latency between the user and frametime, is not translated to framerate, and thus your eyes are seeing one thing, and your body and brain are feeling another, and it is a disjointed gaming experience at best. All of this can be avoided by just not using frame generation, with any upscaling, frametime and latency will instantly be better than without, vastly improving the gameplay experience in a more meaningful way.
Everything ive heard is only goof thus far.
I still think DLSS is bs. For me a min 100 fps at native 4k is going to be where I want to switch out what I have now.