Naughty Dog’s New Game Will Make Players Feel “Lost, Confused, and Lonely,” Neil Druckmann Reveals as 28 Years Later’s Alex Garland Shares ...

Tsing

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Sony has published a new hour-long interview that pits Neil Druckmann (studio head and head of creative at Naughty Dog) against writer, producer, and director Alex Garland (Ex Machina, 28 Years Later), and with it comes the news that Intergalactic: The Heretic Prophet—Naughty Dog's latest project and brand-new franchise—is aiming to be a unique experience, one that's poised to make players feel lost, lonely, and confused, marking a divergence from previous titles that include Uncharted and The Last of Us.

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I wonder if Neil feels this way and somehow thinks that he's a part of the Star Citizen team.
 
This @sshat is the worse thing to happen to Naughty Dog. I really miss the original Naughty Dog led by Andy Gavin and Jason Rubin, or even Naughty Dog 2.0 led by Evan Wells and Christophe Balestra. Basically Naughty Dog from the Crash Bandicoot, Jak & Daxter (still their best series), and Uncharted days. After that the company didn't mean sh1t to me anymore. And it's mainly thanks to that no-talent @ssclown Druckmann.
 
Oh, dear Neil, just because you are confused lost and lonely doesn't mean we want to be too. And pro-tip: If you have to introduce your character as "dangerous" it probably means it is not true or earned. The reputation should precede the character. You know, s h o w don't tell.
 
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