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Mark Cerny, the video game designer, programmer, and producer best known for being the lead architect behind Sony's modern PlayStation consoles, including the PS4 and PS5, is not only very surprised at how many developers are implementing ray tracing in their games these days, but also how modern console gamers prefer higher frame rates instead of a 30 FPS mode where, despite delivering lower frame rates, typically makes up for that with greater visuals.
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