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Image: ZeniMax Online Studios
The Elder Scrolls Online (ESO) will be the first game to get NVIDIA’s DLAA (Deep Learning Anti Aliasing) technology. Lead graphics designer Alex Tardif broke the news on social media, detailing how it’s a perfect fit for ESO. The feature will improve visuals while retaining high FPS without using the upscaling component of DLSS.
Supersampling technology has become more mainstream in 2021 following the introduction of DLSS by NVIDIA and FSR from AMD. Intel is also working on its own solution. These techniques use lower resolutions to create the final image, but DLAA aims does the opposite by rendering at native resolution. The new technology is suspected to require RTX hardware...
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