The Modding Community Has Been Forewarned as Bethesda Prepares to Roll Out Updates for Fallout 4 and The Elder Scrolls V: Skyrim

Peter_Brosdahl

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Bethesda has taken to social media to alert players that new updates are inbound and that they should take “precautionary” measures to preserve their mods. The developer does unfortunately have a reputation among the gaming community for breaking mod support with its updates. Still, it is a positive sign that it is giving a heads-up […]

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Bethesda's the worst developer. The fact that you have to update mods specifically with each patch level of the game is asinine. It still does things like its 2007. From game design to the backend of the game, it's still the same ****show as always.
 
Bethesda's the worst developer. The fact that you have to update mods specifically with each patch level of the game is asinine. It still does things like its 2007. From game design to the backend of the game, it's still the same ****show as always.
How would you change things to allow preservation of all MODs while doing updates potentially mechanical or even skeletal updatss to your game?
 
What game updates doesn't break mods?
 
Obviously, you can't prevent every mod from being broken by patching given what a patch might change. But most games don't break 90% of their mods with every patch, requiring the mod to be updated in order to work again. Like with Cyberpunk 2077, it's just Cyberengine tweaks that needs to be updated. most other mods don't.
 
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