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The Witcher 3 fans who have considered rolling their games back to the vanilla version (1.32) may want to give the next-gen version one more chance before they call it quits. CD PROJEKT RED has released Patch 4.02 for the PC, PlayStation, and Xbox versions of the open-world RPG, and according to the patch notes, players should find a range of improvements for the game, including better CPU core utilization (DX 12) and the return of horizon-based ambient occlusion, something that had been mysteriously absent from recent versions. The patch also introduces some visual improvements, such as better-looking water thanks to the addition of refraction to SSR and ray-traced reflections, as well as a motion blur slider that might prove useful for players who may get nauseous from the effect but don't want to turn it off entirely. That said, those who have updated to the new patch say that it's introduced a new set of problems, including increased crashing and further instances of FPS drops, alongside shadows still being bugged.
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