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Some PC players have argued that the next-gen version of The Witcher III: Wild Hunt runs a lot worse with ray tracing enabled, but CD PROJEKT RED has rolled out a new patch that may help affected users cope with that. A list of changes for Patch 4.01 can confirm that a new performance mode for ray-traced global illumination has been created for the PC version of the game, designed to improve frame rate by prioritizing performance over range and precision. The update also improves ray tracing performance in the console versions of The Witcher 3: Wild Hunt.
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