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A new Unreal Engine 5 update aims to further alleviate the bane of immersive gaming; stuttering that is caused by asset loading. The system 5.2 update builds upon a pre-caching feature called PSO Caching that was added in 5.1 and has been further improved upon. Highlights of the Unreal Engine 5 PSO Caching update include system stability improvements, objects are no longer drawn before PSOs are available, optimizations for the number of precached PSOs, and improvements to the previous manual method of PSO caching allowing it to be used with the new pre-cache system.
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