Valve Announces Bans for Counter-Strike 2 Players Using AMD’s Anti-Lag+ Technology with the Game

Peter_Brosdahl

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A relatively new game and an AMD feature don't seem to be playing well together as Valve announces bans for Counter-Strike 2 players. AMD's Anti-Lag+ technology is intended to reduce latency, something that FPS players often seek for a competitive edge and improved gameplay. New games are routinely added via updates and the latest appears to have upset Valve's anti-cheat system (VAC) due to it bypassing the game's dll functions. This in turn has resulted in players being banned but Valve has said it will work on restoring their accounts once an update fixing the issue is rolled out.

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NVIDIA Reflex is implemented in the game, thus the game pipeline.

AMD AntiLag+ is via driver level, and thus affects the game from the outside.

I've always felt things from within the game pipeline, are a better implementation.

I'd rather it be an in-game option, then having to enable it from the driver.
 
Yeah, except it implies that AMD's Anti-lag feature is considering cheating and banned which it isn't.
Well, the bigger issue is that AMD is hooking into game executables to implement their feature, which predictably triggers anti-cheat routines.

Quite a few folks got an unpleasant surprise whilst trying to use AMDs new feature for what it is intended for.
 
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