I'm curious how successful Immersion Corporation's lawsuits have been to date against other makers. That will inform the risk that Steam is looking at.
And yes copyright enforcement is important because as soon as a company fails to enforce copyright is when someone else can argue that it is null and void.
And Google bard.... your suck:
Rephrased my question and got back something useful:
What lawsuits has immersion interactive filed?
Immersion Corporation, the company formerly known as Immersion Interactive, has filed a number of lawsuits against various companies in the tech industry. These lawsuits have alleged patent infringement of Immersion's haptic feedback technology.
Some of the companies that Immersion Corporation has sued include:
- Apple
- Google
- Microsoft
- Nintendo
- Sony
- Valve
Immersion Corporation has also sued a number of smaller companies that make gaming hardware and software.
The lawsuits filed by Immersion Corporation have been successful in some cases and unsuccessful in others. In 2017, Immersion Corporation settled a lawsuit with Apple for $80 million. In 2018, Immersion Corporation lost a lawsuit against Sony and was ordered to pay Sony $40 million.
Immersion Corporation's lawsuits have been controversial. Some people have accused Immersion Corporation of being a patent troll, a company that buys patents with the sole purpose of suing other companies for infringement. Immersion Corporation has denied these accusations, saying that it is simply trying to protect its intellectual property.
The lawsuits filed by Immersion Corporation have had a significant impact on the tech industry. They have raised awareness of the importance of haptic feedback technology and have led to a number of companies developing their own haptic feedback solutions.