Based on the specifications, the RDNA 5 series is likely to encompass a full range:
- a flagship with 96 CUs,
- a mid-range model with 40 CUs,
- a mainstream one with 24 CUs, and
- an entry version with 12 CUs.
Bus widths decrease alongside memory capacities, creating a typical tiered approach.
The pivotal question remains whether the flagship tier chip will actually be released in a gaming configuration.
Should the AT0 debut as a gaming card, its significance would primarily lie in testing the architectural limits, not in direct sales. The core's ability to sustain an acceptable power density, frequency range, and cooling requirements will determine whether it stands as a noteworthy symbol or integral part of a sustainable product lineup.
The pricing of AT0, if released as a gaming chip, will be crucial. A previously mentioned price of over $2000 is not consistent with AMD's recent pricing strategies. Venturing into this range directly challenges the RTX 5090 tier, as well as involves higher wafer costs and reduced shipping flexibility. Large chips are more susceptible to yield variations in advanced manufacturing processes, where minor defects can significantly affect the number of sellable units.
The chip's design echoes that of the Radeon VII, the Vega 7nm chip initially aimed at the HPC market but later adapted as a gaming card released in limited numbers. Typically, large chips enter the consumer sector not because of gaming demand but due to pre-existing wafer inventory, yield windows, or product timing needing a channel. If AT0 follows a similar trajectory, its justification is more rooted in the chip's development course rather than sheer market demand.
there should definitely be a professional version of this chip as explicit demand is already there