Constant frustration is not my idea of fun.
Amen brotha.
I have a lot of trouble trying to figure out why people find
Souls-like games so fun. I do NOT like how much influence they have over the game industry these days. Developers seem to love them too, and elements of such games end up in too many other games.
I think of them as the equivalent of the Battletoads NES sewer race segment and you keep doing it over and over until you have it memorized and beat that part.
Oh gawd, the traumatic memories! That underground area on those hoverbikes was one of the worst - if not THE worst - video game levels of all time!!! And later
BattleToads games (like the 2nd game on SNES,
Battlemaniacs) had similar levels. Fun fact: using both emulator save states
and Game Genie codes, I STILL could not beat
BattleToads 1! The closest I got was the second-to-last level, where you are hanging on to those single-wheel-with-handlebars vehicles. And by the time I got to this level, I am pretty sure I knocked years off my total lifespan, and the number of white hairs on my head went up in number exponentially.
And I have no doubt that the dev team has a completely different mindset considering they've done little more than souls games for a decade. I wouldn't expect much from a game from them that isn't a souls game at this point. I could be wrong but certain habits become ingrained.
You make a very good point there. I will certainly be
very cautious in my approach to
Armored Core 6.
You have to though, I mean you can't play every game, some has to be dismissed outright.
HAHAHAHAHAHAHAHAHAHA yeah I guess you have a point too. I suppose what I meant is, I can't say I don't (or do) like a game until I get hands-on with it.