Remedy Attempts to Make Alan Wake/Control Multiplayer Spinoff, FBC: Firebreak More Appealing to Players With Latest Patch

I missed it too, but I'd just have pointed and laughed at it even if I knew about it. The only thing dumber than making an MP only game is making one from a single player IP.
 
I missed it too, but I'd just have pointed and laughed at it even if I knew about it. The only thing dumber than making an MP only game is making one from a single player IP.
I mean the concept works. Supernatural outbreak due to empowered item. Send team to recover and subdue item. Its interesting and could be fun to play.
 
I mean the concept works. Supernatural outbreak due to empowered item. Send team to recover and subdue item. Its interesting and could be fun to play.
These high concept pitches are better reserved for single player games.

If you look at the most popular multiplayer games, most of them have very little to no story behind them. It is a waste of effort trying to make up some elaborate backstory which will inevitably just get in the way of gameplay. MP games need no lore reasons for their gameplay loop, it just needs to be fun with minimum downtime.
 
These high concept pitches are better reserved for single player games.

If you look at the most popular multiplayer games, most of them have very little to no story behind them. It is a waste of effort trying to make up some elaborate backstory which will inevitably just get in the way of gameplay. MP games need no lore reasons for their gameplay loop, it just needs to be fun with minimum downtime.
I disagree. But that's fine I get it. I'd love to see tje marketing for. "Team shooter game" where you get.to "shoot people's blocks on other teams!" Make sure to buy now so "you can get the exclusive colored shooter blocks!" Its cool because instead of marketing or story all of their resources went to "the best shooting shooter of shooting."
 
I disagree. But that's fine I get it. I'd love to see tje marketing for. "Team shooter game" where you get.to "shoot people's blocks on other teams!" Make sure to buy now so "you can get the exclusive colored shooter blocks!" Its cool because instead of marketing or story all of their resources went to "the best shooting shooter of shooting."
What is the backstory of Unreal Tournament, Quake3, Quakeworld, PUBG, Fortnite, Overwatch, Marvel's Rivals? Do they even have one beyond some codex entry hidden somewhere? I can't think of a single successful multiplayer game where the story has a significant role, not even in co-op titles.
 
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