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Sony and Shift Up have reason to celebrate as the PC release for Stellar Blade has proven to be a huge success and is setting new records.
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The entire game world just 3d models with textures and shaders, IDK why would you draw the line at characters.fake women who are just polygonal 3D models with textures and shaders applied to them.
That's what I thought as well, the parry and dodge implementation is really underwhelming. I saw no difference animation wise between a successful parry and a failed one. Combat is not satisfying even when you are winning.The combat is "meh". Also parrying and dodging is kind of @ss.
The entire game world just 3d models with textures and shaders, IDK why would you draw the line at characters.
I've never seen any gratuitous crotch shots in the game, you have to deliberately manipulate the camera in a very specific way to achieve that, I assume. Do you think better looking female characters have no purpose beyond seeking out awkward upskirt camera angles?Would you agree there is a significant difference between gratuitous up-skirt crotch shots and viewing a landscape complete with a sunset? Yes, they both can be "just 3d models with textures" but they have directorial differences in why they're included.
I admit ... when you do kung fu in a skinsuit, yeah, I kinda do.Do you think better looking female characters have no purpose beyond seeking out awkward upskirt camera angles?
I just don't get it why some people are acting weird about it. As if it is somehow against the rules for games to make their women sexy. When up till the 2010s, that was the norm. The only difference is the graphics fidelity. I don't remember anyone outside of activists complaining about Miranda having a skinsuit in ME2.I admit ... when you do kung fu in a skinsuit, yeah, I kinda do.
I kinda miss triangle boobsI just don't get it why some people are acting weird about it. As if it is somehow against the rules for games to make their women sexy. When up till the 2010s, that was the norm. The only difference is the graphics fidelity. I don't remember anyone outside of activists complaining about Miranda having a skinsuit in ME2.
I dunno, I guess for me it's a suspension of disbelief thing. I can do it far more easily for virtual worlds/environments and virtual objects like vehicles, but for virtual characters it doesn't really happen. Like if I see a Corvette C8 in a modern realistic racing game I can accept it as a Corvette cuz it looks exactly like the real thing, but when I see a 3D character model of a woman my brain knows that's not a real woman, she doesn't look 100% exactly like one, and there are things about the character model that give it away as a character model and video game-y. Even if the woman's design is based off of a real-life woman.The entire game world just 3d models with textures and shaders, IDK why would you draw the line at characters.
Yeah that's the general vibe I get from the game so far.Combat is not satisfying even when you are winning.
Yeah, same here. I give the Stellar Blade devs props for sticking to their guns and being like "f*ck the rest of the woke world, we're gonna make the kind of game we want to make, with the kind of women we like to see".Even appreciate in this day in time as so many people are making that the evil thing to have in games for some unknown reason.
I kind of get it, but I don't. Because by the same definition even the characters in live action movies are fake. So does that mean you can't empathize with any fictional characters? My conscious brain knows it's fake but still I can suspend my disbelief if the story is compelling regardless of the art style. Well, can is not the right word, because it is not a conscious decision to suspend my disbelief it either happens or it doesn't. Heck a video game is often more immersive than even the best movie because it is interactive, I'm not a passive observer, my choices and actions has an effect on the fictional characters.I dunno, I guess for me it's a suspension of disbelief thing. I can do it far more easily for virtual worlds/environments and virtual objects like vehicles, but for virtual characters it doesn't really happen. Like if I see a Corvette C8 in a modern realistic racing game I can accept it as a Corvette cuz it looks exactly like the real thing, but when I see a 3D character model of a woman my brain knows that's not a real woman, she doesn't look 100% exactly like one, and there are things about the character model that give it away as a character model and video game-y. Even if the woman's design is based off of a real-life woman.
That assumes the only purpose of attractive women is as sex objects. Games are an interactive fantasy, and to be fully on board with the story I have to care, either about the protagonist or their goals. And I the easiest and most straightforward way to make me care about a female character is by making them attractive. That doesn't mean lusting after them, or rubbing one out. That's only the strawman used by those who are against attractive women in games, and who will actually say things like "go watch porn instead, chud"I'm just one of those guys who was never into fake, virtual women. Only real-life women get me going. Sure I can appreciate the designs of virtual characters, but to actually lust after them, naw they just don't do sh1t for me. And why bother looking at polygonal women when you can easily, and for free, look up pics and videos of real women online? I'm not playing video games to ogle women, especially fake women. If I want to do that I can go on the Internet and look up actual real women.
If it doesn't affect the experience why is it nice when they look good? Shouldn't it be a neutral at best then? Also, I wouldn't call Aloy ugly in HZD, maybe in HFW but even that is arguable, most of the pictures floating around the net to demonstrate her ugliness have been manipulated.That's why when I play a video game with an ugly woman (like Aloy in HZD) it doesn't really affect my gaming experience. Sure it's nice if the women in a video game look good, but it has literally no bearing on my enjoyment of said game.
I'm instantly more excited about a game if the female protagonist aligns with my preferences.An ugly woman doesn't make the experience worse, and a beautiful woman doesn't make the game better.
The difference for me is that I'm there for the story, the gameplay is only to service the story, it is not the end. This doesn't mean I'm indifferent to the gameplay, but it weighs less for me in the overall experience than the characters and story.The gameplay is what I am there for, and it's what needs to hold me. If Stellar Blade is full of beautiful women but the gameplay is @ss then I just plain don't give a f*ck about the game.
Yeah but the actresses playing those women are still real. The women are not made out of polygons or are drawn sprites.Because by the same definition even the characters in live action movies are fake.
Dude I'm just talking about physical attraction. Of course I can empathize with characters and get into their personalities and character development and stuff. All of that is fine. But strictly speaking in terms of "does my dick get hard when I look at them" the answer is no. It's not just video games. It's cartoons/anime, comics/manga, anywhere where real-life women aren't being used. They don't look real so there's no physical response.So does that mean you can't empathize with any fictional characters?
Video games are indeed a vastly superior form of entertainment over everything else. Passive entertainment like books, movies/shows, and music are nice, but they don't hold a candle to video games.Heck a video game is often more immersive than even the best movie because it is interactive, I'm not a passive observer, my choices and actions has an effect on the fictional characters.
I think you're reading too deep into this. I agree with pretty much everything you said about caring about the protagonists and their goals, the character development, the story, the empathy, all of that. I'm just saying purely from a physical attraction standpoint, I don't look at a video game woman and say "I wanna bang that". There's no physical response from my body or brain. So I don't get people who wanna play video games specifically for that purpose. Like the people buying Stellar Blade just to look at tits and @ss. If that's your goal you can do that better elsewhere.That assumes the only purpose of attractive women is as sex objects.
I mean for the most part it is neutral. I say it's nice in the same way that it's nice having a ray-traced reflection on a surface versus a screen-space reflection, or it's nicer to have more accurate shadows or higher-resolution textures, and stuff like that. RT reflections vs SSR is not gonna affect the gameplay. It can make the game world look nicer, more physically accurate, more believable, more immersive, more atmospheric. But the gameplay won't change.If it doesn't affect the experience why is it nice when they look good? Shouldn't it be a neutral at best then?
I haven't gotten around to HFW yet so can't comment there. Still waiting on a good sale.Also, I wouldn't call Aloy ugly in HZD, maybe in HFW
Yeah that makes sense.I prefer the word attractive instead of beautiful.