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The Elder Scrolls IV: Oblivion Remastered joined a list of other games using Unreal Engine 5, which were noted for optimization issues.
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Also infinitely more likely to have embedded functions you never expected!Oblivion Remastered Mod Built Using Claude AI Boosts FPS By Over 40% And Drastically Reduces Stuttering Without Sacrificing Visual Quality
Woooow, that's some sad-@ss programming. Then again, this is Bethesda Softworks we're talking about. Seems par for the course.many of the identified problems stemmed from inefficient CPU utilization. For example, the game was reportedly rebuilding its sun and moon lighting systems every frame, even when nothing had changed. Other bottlenecks included redundant memory allocations, DirectX 12 command preparation largely confined to a single thread, and expensive world-streaming operations that could stall entire frames.