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Ubisoft fans who find the dialog to be a little dry and/or unnatural in the next Assassin's Creed, Far Cry, or Watch Dogs game may have something more to blame than just their writers. In a new article, Ubisoft revealed that it is adopting Ghostwriter, a new, in-house AI tool developed by Ben Swanson (R&D Scientist at La Forge Montreal) that makes it easier for developers to generate dialogue for games. Ubisoft clarified that the tool will only be used for certain types of dialogue, and that writers will continue to wield "a degree of creative control."
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