The last time I was good with a controller on an FPS game was playing Halo and Halo 2 on the original Xbox... it was also the first, and only, time.
I was never, and can never be, good with a controller in an FPS game. It's like a drunk baby is playing. I NEED mouse and keyboard. So yeah, I suffered with the Halo series for many years (aside from the Gearbox PC port of Halo 1, and the community version of Halo 2 for PC known as Project Cartographer, but that came many years later). So glad they put MCC on PC. Despite all the hours I put into the games over the years, it was like playing them for the first time, and playing them properly, when I got to play them on PC with mouse and keyboard. And props to Microsoft for allowing mouse and keyboard on 8th-gen and 9th-gen Xboxes. But at least on console I got a lot of good memories of playing with friends and coworkers in co-op, even if I had to suffer on those dang controllers. It was really nice when my brother came to visit last year and we were playing Halo MCC co-op together on two separate desktop PCs.
Yeah last time I was good with a controller and first person shooters was Goldeneye 007, Turok Dinosaur hunter, Perfect Dark, etc... lol
Goldeneye 007, Turok 1, and Fur Fighters actually worked out decently well cuz of the control scheme I used. This was in the days before dual analog controls for FPS games on console became standard. With N64 games like Turok and G007 I used the C buttons to move and the analog stick to aim. Worked out pretty well for me. And Fur Fighters on DC and PS2 allowed me to use the face buttons in the same way I used the C buttons on N64, for WASD-style movement.
If they still have all of the copy pasta levels, you will not have a good time in some levels of the game. It was the biggest complaint by us PC gamers back in 2004? When they released it. The same stupid corridors, over and over. Follow the arrows on the floor, because it will get so monotonous.
Hahahahahahaha yeah! And it was 2001. 2004 was Halo 2. But yeah, levels like The Library come to mind...
I hated every minute of battling the Flood. I think I liked Halo 2 better because it had less of them.
I could NOT stand The Flood! A decent amount of my friends really enjoy fighting them, but I could never stand them in
any Halo game they were in. I was so happy to not have to see them again after Halo 3!
Worst part is that there's no weapon good enough against them that I can remember.
The shotgun was The Flood's kryptonite.
That is the thing that will always be GOAT to me, the soundtrack. What a score, what a way to set the mood.
Marty O'Donnell and Michael Salvatori worked some magic! Enough for me to actually purchase physical copies of soundtracks from multiple Halo games. Their absence really hurt Halo 4-6.
Playing co-op with my son so much we burned in the side bars on our 55" rear projection HD CRT TV back then.
HAHAHAHAHAHAHAHAHAHAHAHA wow!