Halo: Campaign Evolved PC Requirements Revealed Ahead of July 28 Launch

Peter_Brosdahl

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PC hardware requirements for Halo: Campaign Evolved have been revealed, showing that players will need beefy hardware for 4K gaming. Microsoft announced that the remake, which will be released on PC, XBOX Series X|S, and PlayStation 5, was in the works last year and yesterday revealed what PC gamers should plan for to play it […]

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Ah that's right, I forgot that they are making a remake, after they made a remaster. I don't think I recall knowing it is using Unreal Engine 5 though. Oh well, time to go through yet another version of Halo 1 for the bajillionth time. So long as I get to use a mouse and keyboard.
 
Pretty good chance I'll get this. I've only put in about 5 minutes on one of the original trilogy back before it got a PC version via emulation and have always been curious and this kind of looks good to me.
 
The last time I was good with a controller on an FPS game was playing Halo and Halo 2 on the original Xbox... it was also the first, and only, time.

Yeah last time I was good with a controller and first person shooters was Goldeneye 007, Turok Dinosaur hunter, Perfect Dark, etc... lol
 
Pretty good chance I'll get this. I've only put in about 5 minutes on one of the original trilogy back before it got a PC version via emulation and have always been curious and this kind of looks good to me.
If they still have all of the copy pasta levels, you will not have a good time in some levels of the game. It was the biggest complaint by us PC gamers back in 2004? When they released it. The same stupid corridors, over and over. Follow the arrows on the floor, because it will get so monotonous.

On the upside: I still lower the foot rest, sit up, and lean forward, every time I hear the Flood music. I don't know what it is, I get tense as hell, like I am about to climb in the ring. That is the thing that will always be GOAT to me, the soundtrack. What a score, what a way to set the mood. The OG trilogy will always be special to me. Playing co-op with my son so much we burned in the side bars on our 55" rear projection HD CRT TV back then.
 
On the upside: I still lower the foot rest, sit up, and lean forward, every time I hear the Flood music. I don't know what it is, I get tense as hell, like I am about to climb in the ring. That is the thing that will always be GOAT to me, the soundtrack. What a score, what a way to set the mood. The OG trilogy will always be special to me. Playing co-op with my son so much we burned in the side bars on our 55" rear projection HD CRT TV back then.
Totally agree with you on the tense part. They don't joke around when they call it the Flood. Frickin' relentless waves of baddies and they are not exactly easy to shoot at due to their stupid cancerous/tumorous shapes. Worst part is that there's no weapon good enough against them that I can remember. I hated every minute of battling the Flood. I think I liked Halo 2 better because it had less of them.
 
The last time I was good with a controller on an FPS game was playing Halo and Halo 2 on the original Xbox... it was also the first, and only, time.
I was never, and can never be, good with a controller in an FPS game. It's like a drunk baby is playing. I NEED mouse and keyboard. So yeah, I suffered with the Halo series for many years (aside from the Gearbox PC port of Halo 1, and the community version of Halo 2 for PC known as Project Cartographer, but that came many years later). So glad they put MCC on PC. Despite all the hours I put into the games over the years, it was like playing them for the first time, and playing them properly, when I got to play them on PC with mouse and keyboard. And props to Microsoft for allowing mouse and keyboard on 8th-gen and 9th-gen Xboxes. But at least on console I got a lot of good memories of playing with friends and coworkers in co-op, even if I had to suffer on those dang controllers. It was really nice when my brother came to visit last year and we were playing Halo MCC co-op together on two separate desktop PCs.

Yeah last time I was good with a controller and first person shooters was Goldeneye 007, Turok Dinosaur hunter, Perfect Dark, etc... lol
Goldeneye 007, Turok 1, and Fur Fighters actually worked out decently well cuz of the control scheme I used. This was in the days before dual analog controls for FPS games on console became standard. With N64 games like Turok and G007 I used the C buttons to move and the analog stick to aim. Worked out pretty well for me. And Fur Fighters on DC and PS2 allowed me to use the face buttons in the same way I used the C buttons on N64, for WASD-style movement.

If they still have all of the copy pasta levels, you will not have a good time in some levels of the game. It was the biggest complaint by us PC gamers back in 2004? When they released it. The same stupid corridors, over and over. Follow the arrows on the floor, because it will get so monotonous.
Hahahahahahaha yeah! And it was 2001. 2004 was Halo 2. But yeah, levels like The Library come to mind...

I hated every minute of battling the Flood. I think I liked Halo 2 better because it had less of them.
I could NOT stand The Flood! A decent amount of my friends really enjoy fighting them, but I could never stand them in any Halo game they were in. I was so happy to not have to see them again after Halo 3!

Worst part is that there's no weapon good enough against them that I can remember.
The shotgun was The Flood's kryptonite.

That is the thing that will always be GOAT to me, the soundtrack. What a score, what a way to set the mood.
Marty O'Donnell and Michael Salvatori worked some magic! Enough for me to actually purchase physical copies of soundtracks from multiple Halo games. Their absence really hurt Halo 4-6.

Playing co-op with my son so much we burned in the side bars on our 55" rear projection HD CRT TV back then.
HAHAHAHAHAHAHAHAHAHAHAHA wow!
 
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I was never, and can never be, good with a controller in an FPS game. It's like a drunk baby is playing.
:ROFLMAO:
Hahahahahahaha yeah! And it was 2001. 2004 was Halo 2. But yeah, levels like The Library come to mind...
I meant the PC release, which was evidently 9/2003.
I could NOT stand The Flood! A decent amount of my friends really enjoy fighting them, but I could never stand them in any Halo game they were in. I was so happy to not have to see them again after Halo 3!
Once I could dual wield plasma rifles and had the sword, it made a big difference.
The shotgun was The Flood's kryptonite.
Yup. And judicious use of the exploding ones to frag others around them.
Marty O'Donnell and Michael Salvatori worked some magic! Enough for me to actually purchase physical copies of soundtracks from multiple Halo games. Their absence really hurt Halo 4-6.
Reach was great, 4 I disliked. Never played 5. Infinite I enjoyed the free play. Once I had some FOBs and good weapons, I'd load up marines in the vehicle, and go around the map killing everything. Made taking out the assassination targets much easier. As some of the marines if properly armed were better than the tank. The missions mostly sucked. Did not like the story. In fact they lost me after 3 where it is concerned.
HAHAHAHAHAHAHAHAHAHAHAHA wow!
If I remember correctly, there was an anti burn-in mode on the TV, but I probably had the contrast and brightness too high. In co-op it would shrink the screen size and leave gray bars on the side. I want to say they were black if you did not use the burn in setting. It's been way too long. It inspired me to get my first flat screen sooner rather than later.
 
Oh wow, in the original you could not use Wraiths in the game at all.

The environments already looked so different with the upgraded graphics and new assets in the Anniversary version, and now again with this remake.

Oh what the fuuuuuck, 3rd-person mode when you are on foot?!

Also very interesting to be able to use plasma swords in the first game.

The shadows and lighting definitely lend a waaaay different feel to the game now.
 
I meant the PC release, which was evidently 9/2003.
Ah okay yeah. I grabbed that sh1t at launch so fast. Put my new Radeon 9500 Pro to work. Too bad that version had some errors compared to the Xbox version (like Jackal shields not turning red when they've taken too much damage). But hey, at least we could play with mouse and keyboard, play with a higher framerate, and play online (which you couldn't do with the Xbox version unless you used a service like GameSpy Tunnel to make the system think it was playing a LAN match online). My LANParty crew had our very first LANParty that Winter, and Gearbox's Halo port for PC was one of our featured games. Good times.

I remember later patches/GPU drivers/whatever complete broke the stealth camo effect in the game, and it was never fixed.

Also that Gearbox port had Halo Custom Edition, which was used for loading mods and custom maps and stuff.

Never played 5.
Good. Cuz that's wasted time of your life that you will never get back. I borrowed it and played it for free, and I still felt ripped off and wanted my money back.

The missions mostly sucked. Did not like the story.
Yeah Halo 6 was pretty meh, but props to them for trying to change things up with the open-world environment.

Once I had some FOBs and good weapons, I'd load up marines in the vehicle, and go around the map killing everything. Made taking out the assassination targets much easier. As some of the marines if properly armed were better than the tank.
Yeah I had some fun with that too. In my post-game file I would fly around the map in air vehicles and just do whatever. It was fun for a while.

I never got to play Halo 5 or 6 in co-op. Both games really f*cked up in not allowing split-screen same-system co-op (even after Bonnie Ross promised 6 would have it after they hella dropped the ball with 5). On console there was a glitch that still allowed you to do split-screen co-op in Halo 6, but PC players didn't have access to that.
 
Microsoft will do literally anything besides give PC gamers Halo 5.

The engine literally already works on PC and you can use the map editor on PC, but no campaign.

I know it sucks. I just want to be able to play the game and then bitch and moan about how much it sucks through personal experience.
 
Microsoft will do literally anything besides give PC gamers Halo 5.

The engine literally already works on PC and you can use the map editor on PC, but no campaign.
It is admittedly very weird that this is the ONE Halo game that never came to PC, and Microsoft has seemingly no intentions of bringing that game to PC. Maybe they don't think it's gonna sell, given how widely it was sh1tted on. I remember Epic Games helped them make that engine. It actually wasn't bad, and it was the first time a brand-new Halo game ran at 60fps on console. Then they abandoned it for the Slipspace Engine that was used with Halo Infinite.

Well, maybe one day the community will succeed in getting Halo 5 running on PC. And before anyone complains that there are not enough people out there who give enough of a sh1t about Halo 5 to get it running on PC, you'll be surprised by what kind of people exist in the community. There are actual real-life people out there in the world who have devoted themselves to getting the 2006 Sonic the Hedgehog game up and running on PC, and trying to fix all the glitches and improve parts of the game and crap. Look, you can dress a turd up all you want, but at the end of the day, it still came out of a dog @sshole. Caca is still caca. But yeah if those people exist, then Halo 5 ain't got nothin' to worry about.
 
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