- Joined
- Apr 23, 2019
- Messages
- 1,164
- Reaction score
- 2,100
And if you reverse that: If DLSS 5 can make visuals undistinguishable from full path tracing, then it would reduce or completely negate the need for full path tracing.
So we have gone from faking lighting with baked in lighting, to wanting real Ray Tracing, to wanting real Path Tracing, to wanting non-rasterized games, to now coming back to not wanting any of that at all but faking the lighting again? Full circle?
How strange to me.

